![]() ![]() That's usually only if you apply the Trip at the same time as they Banshee's Wail, though.Īnd Leech can still be used by watching for the icon if they forget to re-apply or it happens to run out in the middle of a match. ![]() If they are too slow to cast Lassitude during Banshee's Wail it's also sometimes possible to Shrug the stun -> Bondbreak the Lassitude just before the Sleep kicks in. You should also be explaining why Bondbreaker even works vs Lassitude in the first place (you break the Snare and it never applies the Sleep). Darkrunners are extremely reliant on "juking" and avoiding skills like that. You don't even touch on the fact that getting hit by Banshee's Wail is basically an auto-lose vs Daggerspells or similar unless you have Honor Cloak because it can be seamlessly chained into Lassitude (without an opportunity to Bondbreak it). don't just say "Fear" when you mean "Banshee's Wail". You could do with being a bit more specific in some cases - ie. After these skills finished, you should still use the control skill, which based on to snare enemies.Not bad a guide, but very barebones - I suppose you wanted it up so you could expand upon it later. After the enemy tripped we need use which has 400% melee damage.If the critical hits increase, the Backstabbling would increase 30% melee critical rate. All debuff can be canceled in Archaegae except for the tripped. The Dark runner class is a melee-assassin who uses high mobility, high damage and elusiveness to lock down his targets and kill them. Skills Combo: In the PvP, the Darkrunner usually use the move to the enemy behind, then use the to stun enemy,next is which can launch a surprise attack damage and inflicts additional 33% damage on stunned targets. It can steal one beneficial effect from Slowed Targets. ![]() The Leech can interrupt enemy’s spell and inflicts sleep for seconds. Shrug It Off which can cancel all stun and impale effect for 3 seconds as well as decrease 50% magic damage. Assault can kill opponent with second and escape fast, these are the biggest characteristic.The skills of Teleportation, Health Lift,Absorb Damage, Shrug it off in Auramancy skill set would be the necessary skills. As for now, the Darkrunner is the most popular and powerful class in Archeage Korea Server. The Darkrunner is very suited for participating PvP, which has high critical damage and strong ability to save life. The Shadowplay Outrider Characteristic: Fast assault and escape! Well it has great advantageous to 1 Vs 1. ago Darkrunner ran shit up till 9-10k gs. ![]() The Battlerage Outrider Characteristic: Two-handed weapon has high DPS output, the melee skills can match well but the long distance ability is not good. You need to take leather as it gives you the biggest damage boost out of all armor types as well as average defense to all damage types, your main stats is strength, as darkrunner you'll want to use a two handed weapon. No matter the long distance or the melee combat are both ok! The Archery Outrider Characteristic: powerful comprehensive ability and stable DPS output in PvP. The Outrider skill set involved Shadowplay, Battlerage and Archery. This class not only can play as long distance character, but also can play as melee character, which are very flexible. The Outrider would be the most popular class choice in Archeage PvP. Source from: –archeage-pvp-gladiator-arena–outrider-vs-darkrunner ![]()
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